He is usually down before 4th stack, but while 2maning him we got 13 stacks and it was still managable. Each time he does that you get another stack. 2nd one knocks down and adds a group debuff that increases shadow damage by 5%. 1st one is similar to previous, which does aoe and silences. he uses 2 aoe knockbacks now, couldn't see the difference in yelling or anything. He gets resurected with the exactly same amount of life as he had before. He keeps these 2 abilities in this order every few seconds. All casters should stop casting after roar because he does aoe and at the same time he silences for quite a long time if you have been casting while being hit. Beware to move away from it if your tank has less than 12 or 13k hp. at the end of the cast he does he does ability similar to shockwave that protection warriors get from last talent. To see the tactics, check project lore here: Ĭomment by AkoraLast boss has similar circles all the time: Utgarde Keep is their main base of operations and is similar to the fel orcs' Hellfire Citadel. They are dark and vampiric in nature, and tie into the Titan creation myth that will unfold as events of the expansion take place. Loyal to the slumbering King Ymiron, rumours abound that they serve the Lich King. Inside Utgarde Keep, the Dragonflayer clan builds massive engines of war, and train proto-dragons to act as steeds and attacks for their raids. The vrykul's motives and their whereabouts for the past several thousand years remain a mystery. These formidable warriors have begun attacking Horde and Alliance settlements, and many of the vrykul are pouring out of the fortress of Utgarde Keep, not far from Valgarde. Due to the settlement of Valgarde, the vrykul have recently returned. Then one day, without warning or explanation, the vrykul vanished, leaving behind only deserted villages and abandoned temples. It is said that in ancient times the vrykul inhabited the land, founding a vast and prosperous civilization. The vrykul are a race of half-giant warriors native to the Howling Fjord located in southeastern Northrend. (The second wing, Utgarde Pinnacle, will be a 5-man instance for level 80 players.) Utgarde will be inhabited by the vrykul (led by King Ymiron), a Viking-like race bent on proving their strength to the Lich King, who will raise the most worthy of their warriors to serve him beyond the grave. The keep is located on the shores of Lake Cauldros in the Howling Fjord of Northrend. We got him down on about our 5th try, and recieved for our troubles.Ĭomment by 83439Some background information before you start. A few times he one shot our tank and off tank. 3 sec cast, 2 sec cooldown.īasically, you have to tank him away from the rest of your party, with his back to them, and as soon as you see him casting - the tank has to get the hell out of there (especially in phase 2) - or you run the risk of taking up to 23000 shadow damage in one hit. In addition, deals 1750 to 2250 Shadow damage to all enemies, knocking them down. When he dies, he gets ressurected, and gains an upgraded version of his major attack which now does this: Deals 17500 to 22500 Shadow damage to all enemies within a 10 yard cone in front of the caster. The last boss (Ingvar the Plunderer) was very hard.īasically, he hits hard, has an aoe roar that does Shadow damage and interrupts spells being cast (with an 8 second silence) and a stackable debuff that increases Shadow damage taken by 5%, and stacks up to 50 times >_< When one died, he ressed as a 'black spirit' and couldnt be targetted, but the other one was nearly dead anyway, and as soon as the second one dies, you've won! Huzzah! Easy peasy, Skarvald randomly charged, Dalronn chain casts Shadowbolt. The second boss was Skarvald the Constructor and Dalronn the Controller. He also summons skeletons that can be killed very quickly, then shortly after they die, they ress themselves and can be killed again. The first boss, Prince Keleseth fires off shadowbolts, and has and ability that will encase a random person in a block of ice, dealing 400 damage per tick, simple enough to heal through. Our party consisted of a Resto Shaman (me), Prot Warrior (MT), Prot Paladin (OT), Elemental Shaman, and a Mage of some spec :P It is remarkably similar to Ramparts, the trash wasn't too hard at all, simple packs of 2, 3 and 4 mobs. Comment by TrellianFinished this last night on my Resto Shaman (ZA/Badge geared).
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